End-of-Gamified-Activities Reflection
Consider John's Model and it's five phases of reflection-on-practice.
Using the questions below, consider how the gamified activities have impacted or influenced your learning, or how gamification impacted your satisfaction or engagement.
End-of-Gamified-Activities Reflection
Consider John's Model and it's five phases of reflection-on-practice.
Using the questions below, consider how the gamified activities have impacted or influenced your learning, or how gamification impacted your satisfaction or engagement.